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#include "lib/binary_tree/scapegoat_tree.hpp"#pragma once
#include <cassert>
#include <cmath>
#include <optional>
#include <vector>
/// @brief スケープゴート木
/// @see https://kopricky.github.io/code/BinarySearchTree/scapegoat_tree.html
template <class T>
struct scapegoat_tree {
private:
struct node_t {
using pointer = node_t *;
T val;
int count;
pointer left, right;
constexpr node_t(T _val) : val(_val), count(1), left(nullptr), right(nullptr) {}
static constexpr int get_count(pointer node) { return node ? node->count : 0; }
constexpr void update() { count = 1 + node_t::get_count(left) + node_t::get_count(right); }
};
public:
using node_ptr = typename node_t::pointer;
constexpr scapegoat_tree(double a = 2.0 / 3.0)
: root(nullptr), alpha(a), log_val(-1.0 / std::log2(a)), max_element_size(0) {}
constexpr scapegoat_tree(const std::vector<T> &v, double a = 2.0 / 3.0)
: root(nullptr), alpha(a), log_val(-1.0 / std::log2(a)), max_element_size(0) {
auto build = [&v](auto self, int l, int r) -> node_ptr {
if (l == r) return nullptr;
int m = (l + r) >> 1;
auto node = new node_t(v[m]);
node->left = self(self, l, m);
node->right = self(self, m + 1, r);
node->count = r - l;
return node;
};
root = build(build, 0, v.size());
}
constexpr bool empty() const { return root == nullptr; }
constexpr int size() const { return node_t::get_count(root); }
void insert(T val) {
max_element_size = std::max(max_element_size, size() + 1);
bool balanced = true;
root = insert(root, val, 0, balanced);
assert(balanced);
}
void erase(T val) {
root = erase(root, val);
check();
}
T front() {
assert(root);
node_ptr node = root;
while (node->left) node = node->left;
return node->val;
}
T back() {
assert(root);
node_ptr node = root;
while (node->right) node = node->right;
return node->val;
}
T get(int k) const {
assert(k < size());
node_ptr node = root;
while (node) {
if (node_t::get_count(node->left) == k) break;
else if (k < node_t::get_count(node->left)) node = node->left;
else k -= node_t::get_count(node->left) + 1, node = node->right;
}
return node->val;
}
int count(T val) const { return upper_bound(val) - lower_bound(val); }
bool contains(T val) const {
node_ptr node = root;
while (node && node->val != val) node = (val < node->val ? node->left : node->right);
return node != nullptr;
}
int lower_bound(T val) const {
int res = 0;
node_ptr node = root;
while (node) {
if (!(node->val < val)) node = node->left;
else res += node_t::get_count(node->left) + 1, node = node->right;
}
return res;
}
int upper_bound(T val) const {
int res = 0;
node_ptr node = root;
while (node) {
if (val < node->val) node = node->left;
else res += node_t::get_count(node->left) + 1, node = node->right;
}
return res;
}
std::optional<T> floor(T val) const {
std::optional<T> res = std::nullopt;
node_ptr node = root;
while (node) {
if (!(val < node->val)) res = node->val;
if (!(val < node->val)) node = node->right;
else node = node->left;
}
return res;
}
std::optional<T> ceil(T val) const {
std::optional<T> res = std::nullopt;
node_ptr node = root;
while (node) {
if (!(node->val < val)) res = node->val;
if (!(node->val < val)) node = node->left;
else node = node->right;
}
return res;
}
private:
node_ptr root;
double alpha, log_val;
int max_element_size;
void subtree_dfs(node_ptr node, std::vector<node_ptr> &nodes) const {
if (node->left) subtree_dfs(node->left, nodes);
nodes.emplace_back(node);
if (node->right) subtree_dfs(node->right, nodes);
}
node_ptr build_pbbt_rec(int l, int r, const std::vector<node_ptr> &nodes) {
if (r - l == 0) {
return nullptr;
} else if (r - l == 1) {
node_ptr node = nodes[l];
node->left = node->right = nullptr;
node->update();
return node;
}
int mid = (l + r) >> 1;
node_ptr node = nodes[mid];
node->left = build_pbbt_rec(l, mid, nodes);
node->right = build_pbbt_rec(mid + 1, r, nodes);
node->update();
return node;
}
node_ptr build_pbbt(node_ptr node) {
if (!node) return nullptr;
std::vector<node_ptr> nodes;
subtree_dfs(node, nodes);
return build_pbbt_rec(0, nodes.size(), nodes);
}
node_ptr insert(node_ptr node, T val, int depth, bool &balanced) {
if (!node) {
balanced = (depth <= std::floor(log_val * std::log2(max_element_size)));
return new node_t(val);
} else if (val < node->val) {
node->left = insert(node->left, val, depth + 1, balanced);
node->update();
if (balanced || node->left->count <= alpha * node->count) return node;
} else {
node->right = insert(node->right, val, depth + 1, balanced);
node->update();
if (balanced || node->right->count <= alpha * node->count) return node;
}
balanced = true;
return build_pbbt(node);
}
node_ptr join(node_ptr left, node_ptr right) {
if (!left || !right) {
return left ? left : right;
} else if (left->count < right->count) {
right->left = join(left, right->left);
right->update();
return right;
} else {
left->right = join(left->right, right);
left->update();
return left;
}
}
node_ptr erase(node_ptr node, T val) {
if (!node) {
return nullptr;
} else if (node->val == val) {
return join(node->left, node->right);
} else if (val < node->val) {
node->left = erase(node->left, val);
node->update();
return node;
} else {
node->right = erase(node->right, val);
node->update();
return node;
}
}
void check() {
if (size() >= alpha * max_element_size) return;
root = build_pbbt(root);
max_element_size = size();
}
};
#line 2 "lib/binary_tree/scapegoat_tree.hpp"
#include <cassert>
#include <cmath>
#include <optional>
#include <vector>
/// @brief スケープゴート木
/// @see https://kopricky.github.io/code/BinarySearchTree/scapegoat_tree.html
template <class T>
struct scapegoat_tree {
private:
struct node_t {
using pointer = node_t *;
T val;
int count;
pointer left, right;
constexpr node_t(T _val) : val(_val), count(1), left(nullptr), right(nullptr) {}
static constexpr int get_count(pointer node) { return node ? node->count : 0; }
constexpr void update() { count = 1 + node_t::get_count(left) + node_t::get_count(right); }
};
public:
using node_ptr = typename node_t::pointer;
constexpr scapegoat_tree(double a = 2.0 / 3.0)
: root(nullptr), alpha(a), log_val(-1.0 / std::log2(a)), max_element_size(0) {}
constexpr scapegoat_tree(const std::vector<T> &v, double a = 2.0 / 3.0)
: root(nullptr), alpha(a), log_val(-1.0 / std::log2(a)), max_element_size(0) {
auto build = [&v](auto self, int l, int r) -> node_ptr {
if (l == r) return nullptr;
int m = (l + r) >> 1;
auto node = new node_t(v[m]);
node->left = self(self, l, m);
node->right = self(self, m + 1, r);
node->count = r - l;
return node;
};
root = build(build, 0, v.size());
}
constexpr bool empty() const { return root == nullptr; }
constexpr int size() const { return node_t::get_count(root); }
void insert(T val) {
max_element_size = std::max(max_element_size, size() + 1);
bool balanced = true;
root = insert(root, val, 0, balanced);
assert(balanced);
}
void erase(T val) {
root = erase(root, val);
check();
}
T front() {
assert(root);
node_ptr node = root;
while (node->left) node = node->left;
return node->val;
}
T back() {
assert(root);
node_ptr node = root;
while (node->right) node = node->right;
return node->val;
}
T get(int k) const {
assert(k < size());
node_ptr node = root;
while (node) {
if (node_t::get_count(node->left) == k) break;
else if (k < node_t::get_count(node->left)) node = node->left;
else k -= node_t::get_count(node->left) + 1, node = node->right;
}
return node->val;
}
int count(T val) const { return upper_bound(val) - lower_bound(val); }
bool contains(T val) const {
node_ptr node = root;
while (node && node->val != val) node = (val < node->val ? node->left : node->right);
return node != nullptr;
}
int lower_bound(T val) const {
int res = 0;
node_ptr node = root;
while (node) {
if (!(node->val < val)) node = node->left;
else res += node_t::get_count(node->left) + 1, node = node->right;
}
return res;
}
int upper_bound(T val) const {
int res = 0;
node_ptr node = root;
while (node) {
if (val < node->val) node = node->left;
else res += node_t::get_count(node->left) + 1, node = node->right;
}
return res;
}
std::optional<T> floor(T val) const {
std::optional<T> res = std::nullopt;
node_ptr node = root;
while (node) {
if (!(val < node->val)) res = node->val;
if (!(val < node->val)) node = node->right;
else node = node->left;
}
return res;
}
std::optional<T> ceil(T val) const {
std::optional<T> res = std::nullopt;
node_ptr node = root;
while (node) {
if (!(node->val < val)) res = node->val;
if (!(node->val < val)) node = node->left;
else node = node->right;
}
return res;
}
private:
node_ptr root;
double alpha, log_val;
int max_element_size;
void subtree_dfs(node_ptr node, std::vector<node_ptr> &nodes) const {
if (node->left) subtree_dfs(node->left, nodes);
nodes.emplace_back(node);
if (node->right) subtree_dfs(node->right, nodes);
}
node_ptr build_pbbt_rec(int l, int r, const std::vector<node_ptr> &nodes) {
if (r - l == 0) {
return nullptr;
} else if (r - l == 1) {
node_ptr node = nodes[l];
node->left = node->right = nullptr;
node->update();
return node;
}
int mid = (l + r) >> 1;
node_ptr node = nodes[mid];
node->left = build_pbbt_rec(l, mid, nodes);
node->right = build_pbbt_rec(mid + 1, r, nodes);
node->update();
return node;
}
node_ptr build_pbbt(node_ptr node) {
if (!node) return nullptr;
std::vector<node_ptr> nodes;
subtree_dfs(node, nodes);
return build_pbbt_rec(0, nodes.size(), nodes);
}
node_ptr insert(node_ptr node, T val, int depth, bool &balanced) {
if (!node) {
balanced = (depth <= std::floor(log_val * std::log2(max_element_size)));
return new node_t(val);
} else if (val < node->val) {
node->left = insert(node->left, val, depth + 1, balanced);
node->update();
if (balanced || node->left->count <= alpha * node->count) return node;
} else {
node->right = insert(node->right, val, depth + 1, balanced);
node->update();
if (balanced || node->right->count <= alpha * node->count) return node;
}
balanced = true;
return build_pbbt(node);
}
node_ptr join(node_ptr left, node_ptr right) {
if (!left || !right) {
return left ? left : right;
} else if (left->count < right->count) {
right->left = join(left, right->left);
right->update();
return right;
} else {
left->right = join(left->right, right);
left->update();
return left;
}
}
node_ptr erase(node_ptr node, T val) {
if (!node) {
return nullptr;
} else if (node->val == val) {
return join(node->left, node->right);
} else if (val < node->val) {
node->left = erase(node->left, val);
node->update();
return node;
} else {
node->right = erase(node->right, val);
node->update();
return node;
}
}
void check() {
if (size() >= alpha * max_element_size) return;
root = build_pbbt(root);
max_element_size = size();
}
};