永続双対セグメント木
lib/persistent_ds/persistent_dual_segment_tree.hpp
インクルード
#include "persistent_ds/persistent_dual_segment_tree.hpp"
クラス
| 名前 | 説明 |
|---|---|
PersistentDualSegmentTree |
永続双対セグメント木 |
依存するヘッダ(1)
-
モノイドの要件
lib/segtree/monoid.hpp
実装
#pragma once
#include <cassert>
#include <vector>
#include "segtree/monoid.hpp"
/// @brief 永続双対セグメント木
/// @complexity 構築は $O(n)$、点取得・区間作用は $O(\log n)$
template <monoid M>
struct PersistentDualSegmentTree {
private:
using T = typename M::value_type;
struct Node {
using pointer = Node *;
T val;
pointer left, right;
constexpr Node(T _val) : val(_val), left(), right() {}
constexpr Node(T _val, pointer _left, pointer _right) : val(_val), left(_left), right(_right) {}
};
using node_ptr = typename Node::pointer;
public:
/// @brief 空の木を構築する
/// @complexity $O(1)$
constexpr PersistentDualSegmentTree() : n(), root() {}
/// @brief n要素をeで初期化する
/// @complexity $O(n)$
PersistentDualSegmentTree(int _n, T e = M::id()) : n(_n), root(build(0, _n, e)) {}
/// @brief 列vから構築する
/// @complexity $O(n)$
template <class U>
PersistentDualSegmentTree(const std::vector<U> &v) : n(v.size()), root(build(0, v.size(), v)) {}
/// @brief i番目の値を返す
/// @complexity $O(\log n)$
T operator[](int i) const { return get(0, n, i, root); }
/// @brief k番目の値を返す
/// @complexity $O(\log n)$
T at(int k) const { return operator[](k); }
/// @brief k番目の値を返す
/// @complexity $O(\log n)$
T get(int k) const { return operator[](k); }
/// @brief a番目にvalを作用した新しいversionを返す
/// @complexity $O(\log n)$
PersistentDualSegmentTree apply(int a, T val) const { return apply(a, a + 1, val); }
/// @brief 半開区間[a,b)にvalを作用した新しいversionを返す
/// @complexity $O(\log n)$
PersistentDualSegmentTree apply(int a, int b, T val) const {
assert(0 <= a && b <= n);
return with_root(apply(0, n, a, b, val, M::id(), root));
}
private:
int n;
node_ptr root;
PersistentDualSegmentTree with_root(node_ptr _root) const {
PersistentDualSegmentTree res = *this;
res.root = _root;
return res;
}
static node_ptr merge(node_ptr left, node_ptr right) { return new Node(M::op(left->val, right->val), left, right); }
node_ptr build(int l, int r, T val) const {
if (l + 1 == r) return new Node(val);
int m = (l + r) >> 1;
return merge(build(l, m, val), build(m, r, val));
}
template <class U>
node_ptr build(int l, int r, const std::vector<U> &v) const {
if (l + 1 == r) return new Node(v[l]);
int m = (l + r) >> 1;
return merge(build(l, m, v), build(m, r, v));
}
T get(int l, int r, int k, node_ptr node) const {
if (l + 1 == r) return node->val;
int m = (l + r) >> 1;
if (k < m) return M::op(node->val, get(l, m, k, node->left));
else return M::op(node->val, get(m, r, k, node->right));
}
node_ptr apply(int l, int r, int a, int b, T val, T prop, node_ptr node) const {
if (a <= l && r <= b) return new Node(M::op(val, M::op(prop, node->val)), node->left, node->right);
if (b <= l || r <= a) return new Node(M::op(prop, node->val), node->left, node->right);
int m = (l + r) >> 1;
return new Node(M::id(), apply(l, m, a, b, val, M::op(prop, node->val), node->left),
apply(m, r, a, b, val, M::op(prop, node->val), node->right));
}
};